Equipment System
Weaponizing your Warrior · the Importance of Weapon
Last updated
Weaponizing your Warrior · the Importance of Weapon
Last updated
You can acquire equipment by unlocking chests.
Powerful equipment will come in handy in battle.
The level of equipment varies from 1-star at the lowest point to 30-star at the highest point. The higher the star rating of a piece of equipment, the stronger the stats it offers.
You can merge equipment at the Inventory · Equipment page.
2 pieces of equipment of the same star rating and series can be merged into 1 piece of equipment of higher star rating.
You can perform a successful merging by dragging the same equipment into each other.
You can also unlock auto merging to merge the available equipment into the highest star rating.
Equipment below 19 stars can only be upgraded from 2 in 1 to 19 stars. Equipment with 20 stars needs to be forged. Equipment with 20 stars or more can continue to be upgraded in 2-in-1, with a maximum of 30 stars.
Each partner can equip up to 6 pieces of equipment. The equipment is the main method to raise their stats.
The stats value offered by the equipment are divided into two following types
Fixed Stats: the stats that will be applied directly upon the heroes.
Percentage Stats: the modifier that will be multiplied with the base value.
The stats of the equipment are divided into two parts.
Main Stats: It mainly boost the character's ATK and HP stats.
Secondary Stats: It also grants Equipment Skills apart from the base stats.
When the equipment is merged to a specific star rating, there will be a branch available for the equipment. Different merge branches offer different outcomes.
After that, the equipment will have a growth once whenever it meets a specific star rating.
10·Star: Enters different branches randomly. Different branches will add a different secondary stats, for Ornaments and Artifacts, new equipment skills will appear in addition.
15·Star: For Warlord's series equipment, new branchs appear again. New branches will have new secondary stats,for the other series or those old branchs,secondary stats grow. for Ornaments and Artifacts, equipment skill level +1 in addition.
20·Star: You need to forge two different equipments at the same position + special materials, and have the secondary attributes and equipment skills of the two pieces of equipment before forging.
25·Star: Secondary stats grow. For Ornaments and Artifacts, equipment skill level +1 in addition.
30·Star: Secondary stats grow. For Ornaments and Artifacts, equipment skill level +1 in addition.
The Ornaments and Artifacts will have Equipment Skills when they are enhanced to 10-Star.
Each equipment skill will bring an advantage to the hero in battle.
You can only obtain Artifacts from the Great Rift and Slime Rift. If you wish to grow stronger, go challenge the Rift!Great RiftTeam treasure hunt tutorial
Ornaments can only be obtained by defeating the world boss and team boss.World BOSS20 Raid Team Boss
Invincible | When the HP is lower than 40%, the hero becomes invincible for 1/2.3/4.5/6.5/7.5s. It can be triggered in every 120s |
Gust | Attack has a 8% chance to trigger, the hero's own attack speed increases by 60% for 2/4.5/9/13/15s. It can be triggered once in every 120s |
Revive | Upon death, the hero can be revived and heal by 10%/22.5%/45%/65%/75% HP, which can be triggered once in every 120s |
Frost | Attack has a 10% chance to let the enemy units in a large area have their Attack Speed reduced by 45% for 1/2.3/4.5/6.5/7.5s. It can be triggered in every 120s |
Sunder armor | When attacking, there is a 10% chance to increase the damage of the enemy got in a large area by 35% for 2/4.5/9/13/15seconds. It can be triggered once every 120s. |
Fury | 8% chance to trigger on attack, +40% crits in 2/4.5/9/13/15 seconds, it can be triggered once in 120 seconds |
Divine Power | Attack has a 8% chance to trigger, the hero's ATK increases by 50% in 2/4.5/9/13/15s. It can be triggered in every 120s |
Phantom | 4% chance to trigger after taking damage, +30% dodge for 2/4.5/9/13/15 seconds, it can be triggered once in 120 seconds |
Reflection | When the hero is taking damage, there is a 7%/15%/30%/43%/50% chance to reflect 60% of damage |
Dampen | Attacks with a 10% chance to reduce damage dealt by opponent in a wide area by 45% for 1/2.3/4.5/6.5/7.5 seconds, can be triggered once in 120 seconds |
Gust | Attack has a 8% chance to trigger, the hero's own attack speed increases by 60% for 2/4.5/9/13/15s. It can be triggered once in every 120s |
The equipment from the successfully merged equipment will be shown in the equipment gallery, you can check the stats of this piece of equipment at any time.
Weapon: mainly provides ATK stats, the secondary stats provides ATK% /HP%/Increased damage.
Armor: mainly provides HP stats, the secondary stats provides ATK% /HP%/Damage free.
Gloves: mainly provides ATK stats, the secondary stats provide CRIT/ATK%/Increased damage.
Helmet: mainly provides HP stats, the secondary stats provide HP%/Dodge/Damage free.
Artifact: provides ATK & HP stats, the secondary stats provide ATK% /HP%/CRIT/Dodge/Damage free/ATS ,and new skills.
Ornaments: provides ATK & HP stats, the secondary stats provide ATK% /HP%/Increased damage/Damage free/ATS ,and new skills..